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One night in my support group, S. said casually that he’d “left work early… I just pulled a widower card.” I thought about how often I’d done this in the months since LH died, but more about how I could make good use of some little advantage. All the handicaps I was living with… single (really, double) parenting, how impossible it was to go grocery shopping with a toddler, and how no one could see that anything was wrong. The side of me that is tempted to shoplift (but only cashmere or chocolate) was aroused. I was always comfortable as an underachiever, but could I have some legitimate “cover” after surviving catastrophe? Something versatile? Something I could use every day? And so the concept was born: Not as useful as a “get out of jail free” card, more powerful than a hall pass… it’s… it’s… The Widow Card!

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The Ann Arbor Chronicle » Geeks Gather, Make Stuff -
Edwin Olson, assistant professor in the University of Michigan's Computer Science and Engineering department, didn't know beforehand about the A2Geeks Make TV Movie Night, but when he saw robots in the atrium of the CSE building, he figured it was something he might be interested in and stopped to chat. Olson directs the Autonomy, Perception, Robotics, Intelligence, and Learning (APRIL) lab on the third floor of the building.
Movie night was not an A2Geeks event per se. As Dug Song put it, the organization, which he helped form in November 2008, is meant more to support other existing groups than to run its own events. And on Thursday, the existing group getting some geek love from A2Geeks was GoTech.
Dale Grover of GoTech explained that it's an organization for people who like to make things using technology, and that when people come to their monthly meetings (generally the second Tuesday), they bring stuff they've made, like robots, or they spend their time making things, like printed circuit boards. They're the sort of people who enjoy Make Magazine and its TV version, Make Television.
Boing Boing Video, Offworld, and Boing Boing Gadgets have been on the scene at the Global Game Jam in various cities around the world, and we'll be bringing you some fun post-Jam documentary LOLs next week. For now, check out this meta Flickr photoset, which contains lots of sleepy developers, half-consumed energy drinks, and funny things people think up when they're hyperconnected and under-slept -- international dance-offs, for example.
Above, Boing Boing Video colleague Jolon Bankey is also organizing the Global Game Jam Costa Rica, and this is the live stream for CR. Pura Vida, guys! Below, Jolon writes:
Hey Xeni! We're at the site of the Global Game Jam in Costa Rica, and all the teams are going strong! We have a few casualties curled up in a corner behind me, but for the most part people haven't slept, or did so for 15 minutes sitting in front of their chairs before jerking awake and getting back to rocking their virtual world in the short time left.Previously on Boing Boing:With only 27 short sleepless hours ahead of them, everyone is surprisingly energized. We have had continuous communication with the other locations around the world via webcams and projectors everywhere, which has been a lot of fun. There have been Macarena dance-offs between Costa Rica and the rest of the world, we lost a contest with Brazil, but Scotland gave us a 10 for our efforts.
We polished off some giant tubs of Gallo Pinto and huevos revueltos earlier, and now people are just trying to push through with an unending stream of Sobe Adrenalin Rush (*cough* sponsors Thank you Sobe!)
-jgb 12.04.29 pm Saturday January 31st, 2009
Offices of Schematic, Costa Rica
PLaza Roble, Escazu, Costa Rica
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A lot of people, including myself, will be watching the Super Bowl this Sunday. One thing that bugs me are all the long commercial breaks. Although it seems a lot of people like the commercials better than the actual game! This year I am going to try something different. I am going push the salsa and chips aside and set up my living room table for a build. I am going to be making the Stirling Engine kit by Gakken during those long commercial breaks. I'll let you know how it goes. Hopefully I can fire it up by the time the game is over.
I am always amazed at the quality of any of the Gakken kits, and the Stirling engine kit is no exception. I can't wait to get started making this one.
Are you making anything this weekend, or just watching the game? Leave us a note in the comments, Thanks!

All this week get 10% off you order in the Maker Shed, use code "2009OX" at the time of checkout - Happy Chinese New Year!
Boing Boing reader Joe Sabia says he's created the first ever interactive photo hunt on YouTube. "There are 30 levels to the game, recapping all the big nominees for the oscars. 64 videos in all. i made use of youtube's annotations... thought you would enjoy." The subject matter may or may not be something that interests you, but I loved this clever and effective use of a mass-market web service feature (annotations) for a purpose other than the one for which that feature was originally developed.
Read more of this story at Slashdot.
(Charles Platt is a guest blogger)
Even this very humble shack in Louisiana looks mysteriously beautiful when the visible spectrum is blocked. If we had infra-red sunglasses, the world might appear a lot more pleasant than in its more usual shades of dull-brown, muddy-green, and dirt-gray.
(Charles Platt is a guest blogger)
My friend Richard Kadrey introduced me to infra-red photography. Sensors on digital cameras can detect infra-red, but normally are shielded from it by a protective filter that resides as a thin layer over the chip. You can hack a camera by removing the layer, but it is easier to buy a Fuji IS-1, which is infra-red-ready. If you use a lens filter that blocks the visible frequencies, the camera displays an image that consists of infra-red transposed into the visible spectrum.
Vegetation reflects almost all light below red, and thus appears “white.” Conversely, the upper atmosphere does not refract infra-red, and thus a blue sky appears “black.” An unexpected effect is that most fabric dyes reflect infra-red, so that a crowded sidewalk appears to be populated entirely by angelic people dressed in white.
During 2007 I drove across the country and took a bunch of infra-red photographs. The Southern states looked especially good, because they contain so much vegetation.

Sarah Palermo of the Keene Sentinal has a great piece that affirms the Maker's Bill of Rights:
WINCHESTER -- William L. Morse remembers a young woman who came to his auto repair shop a few months ago with a $3,000 repair bill hanging over her head.
He examined the car, which had been diagnosed by a dealership service shop, and repaired the vehicle for $300, he said."I've heard some pretty good horror stories," says Morse, the Bill in Bill's Ashuelot Garage in Winchester.
Many people are sent to dealerships for their repair work because of what he and other independent mechanics see as a monopoly on information.
...
From the time the Model T was introduced until recent years, cars operated on mainly mechanical systems. This gear connected to that belt, and the whole thing went "vrrooom."
When it didn't, a mechanic could open the hood or roll underneath to see which part was broken and fix or replace it.
Now, computers control most of the car, and diagnosing problems means buying and continually updating a computer system that plugs into the car's computer and reports a code, telling the mechanic where the problem is.
The price of the system and the continual upgrades vary, according to technicians and shop owners. Some programs can be $100, while others cost a couple thousand, said Leon Watkins, co-owner of Leon's Auto Center in Keene.
And sometimes, even with a system to translate the code shown on the computer into the appropriate problem, mechanics are still out of luck -- if the code is a brand new one.
Mechanics seek 'right to repair' [via Jon Udell on Twitter]
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If you've never seen a kid make a Drawdio - you're missing out. I get asked all the time what's the best kit to build with a son and/or daughter and the Drawdio is my #1 pick. Drawdio is an electronic pencil that lets you make music while you draw - it's a very simple musical synthesizer that uses the conductive properties of pencil graphite to create different sounds. The result is a fun toy that lets you "draw" musical instruments on any piece of paper. If you're old enough to remember Bill Cosby's "Picture pages" it reminds me of Mortimer Ichabod marker.
Back to Drawdio - It's less than $20 (It's $19.50) and there's one day left on our 10% sale so you can pick one up with a nice discount. Use the code 2009OX on check out to get 10% anything in the Maker Shed. Developed by Jay Silver and Adafruit it's a great kit that might spark a lifetime of science and engineering for a kid (or adult!).
I gathered up some of the links, videos and photos of Drawdio in action - check'em out and if you make one post up what you draw (and record video while you draw!). Oh, one more thing - it's an open source hardware project! Don't want to buy a kit, you can make your own!
More:
From the Maker Shed:

Get 10% off your order in the Maker Shed, use code "2009OX" at the time of checkout - Happy Chinese New Year! (Sale ends midnight, Jan 31st!)
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Starting at 9:43am EST 1/31/2009 Google says every site is malware... including Google. A few makers emailed me asking why every site was "malware" - looks like something went really wrong, or really right (for someone).
It's pretty clear what happened - Google became self aware and decided the web is mostly harmful - including itself. Suicidal Skynet...
Update: 30 minutes later it seems to be fixed - I guess John Connor zapped the machines, long live harmful sites!
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ZOOM! Here's something for you BitTorrent & Miro folks... Torrent of Make: television Episode 105: Kinetic Wave Sculptures & Shopping Cart Chair...
Tour the elegant and hypnotic motorized wave sculptures, created by visionary maker Reuben Margolin. In the Maker Workshop John Park upcycles a discarded shopping cart into a stylish easy chair, and Mister Jalopy details the unsung wonders of his 1950 Studebaker. The Maker Channel features a treadmill bike, an obedient, robotic foot stool, a homemade foundry (built by two 14 year old wizards), and an ultra-high-temperature heat ray that can melt brass!Make: television in HD, is available on public television (see local listings) - also as a torrent, Miro as well as on iTunes, YouTube, blip.tv, vimeo, direct downloads - the first and only TV show in history to do this! Read more | Permalink | Comments | Read more articles in Make: television | Digg this!
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Photo credit: Teemu Arina
In this issue:
Storyboarding as we know it may have been pioneered by film makers and animators, but we can use many of the same concepts in the development of other forms of storytelling including keynote presentations or short-form presentations such as those made popular at TED. The storyboard process allows you to flush out themes and look for patterns as you apply your creativity toward presenting your content.
I’ve been collecting links and resources on early views of technology and the internet. News recordings from 1980s seem rather comical. And yet… consider what the next 25 years might bring.
Here are two short clips of people grappling with what the internet might become.
When higher education is viewed as being primarily about getting a job, reports of this nature understandably arise: “Today’s economic downturn has blindsided a generation of young people around the globe brought up to believe that a college degree guaranteed them financial prosperity. Whether in the US, China, or in countries in between, graduates from even marquee-name schools are feeling the crunch, prompting many rightly to rethink the value of their education”.Later in the article, the author turns the focus of college to something more in line with my thinking:
“College is not intended to be a trade school. Its purpose is to develop the skills necessary to be lifelong learners who are capable of finding new information, evaluating it, and applying it to the real world”.Of course, if you have a degree and are looking for work, saying “I feel good about my capacity to handle information and can clearly see my contribution to the history of ideas” feels rather hollow.
In the spirit of “aggregation is content creation”, Academic Earth provides what it calls “thousands of lectures from the world’s top scholars”.
Aside from being useful learning resources for individuals, I’d like to know how many universities are using lecture videos from other scholars / universities. I haven’t come across research to date that discusses how open educational resources are being used. Yes, we get information like “MIT’s OCW gets X number of million hits per month”.
I’m interested in whether or not universities are using open resources produced by other universities.
The End of Solitude is an interesting essay. It induces, in me at least, that odd mixture of “yes! that’s it!” and “no, not at all”.
In periods of solitude and reflection, the world seems more real to me than it does in periods hustle, distraction, and busyness.
I partly agree with the author that: “we live exclusively in relation to others, and what disappears from our lives is solitude. Technology is taking away our privacy and our concentration, but it is also taking away our ability to be alone.”But it is over-stated. I admit I start twitching slightly when I have lost an internet connection for a while. My uneasiness with being disconnected is not due to social reasons. A large part of my thinking happens in conjunction with the internet - I’m constantly searching citations, sources, articles, resources I’ve tagged, and more. My connectivity is not only socially to other people, but intellectually to the work of others (much like reading a book is an intellectual connection to an author). The concept of how the self relates to the crowd and how much time we allot for reflecting and creative thinking is important. I see that as related more to personal habits than technology.
I view technology as being imbued with ideology. Technology is not neutral. A learning management system reflects a certain view on the part of designers. Second Life does as well. Social bookmarking tools also. (see the trend?).
Technology is frequently thought of as “whatever has happened in the last several decades” (or, as Alan Kay says “Technology is anything that wasn’t around when you were born”). Obviously, technology includes books, paper, pencils, even institutions. Which is why I found this discussion on the campus interesting:
It is not much of a surprise that Wikipedia deals with consistent concerns about accuracy.
Openness does not change humanity, but it does reveal its breadth. Those who have a penchant for destruction find openness as appealing as those who have a desire for creating something of value.
To combat accuracy concerns, Wikipedia is considering restrictions on editing. Perhaps the complexity and challenges of one encyclopedia that incorporates all information could be overcome by smaller individual wikis under the care of networks and communities that have a vested interest.
There is no reason why things need to be under one banner and one website. I almost always access Wikipedia through Google. The value is in the search, not the location.
To learn more about George Siemens and to access extensive information and resources on elearning check out www.elearnspace.org. Explore also George Siemens connectivism site for resources on the changing nature of learning and check out his new book "Knowing Knowledge".
(Charles Platt is a guest blogger)
Still on the topic of population and mortality (more or less), here is some light relief. I redraw the chart from a source that I found at www.graphjam.com.
(Charles Platt is a guest blogger)
To what extent do we feel overcrowded, as a species? I’m not talking about resources; just psychological factors.
To create this chart I turned to the CIA Factbook, where I looked up the populations of various nations and then divided this number into their land area (excluding lakes and rivers) to get the number of square feet available per person. I represented the results in squares that are all drawn to the same scale.
Of course if you are in Australia, where each resident has almost 4 million square feet to play with, you won’t make full use of your land ration, if only because most of it is desert. On the other hand, when I was in Australia I did feel intuitively aware that the country was, so to speak, empty. As soon as I drove out of an urban area, the emptiness was right there. Conversely, in Hong Kong, where citizens have barely more than 1,600 square feet each, everyone is intensely aware of being crammed into a very crowded place.
Personally I enjoy wilderness areas, but I wouldn’t claim that open spaces are essential for my mental health. I do, after all, still have an apartment in New York City containing just 350 square feet. The apartment next to mine, identical in size, used to be a home not only to a married couple, but also their young child.
I suspect that our romantic yearnings for “freedom to roam” may be just that: Romantic yearnings.
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Leaked picture of the upcoming XO-2 OLPC via netbooknews.de. The next OLPC is being reported to be an open source hardware project too...
It appears that the very first photo of the next-generation OLPC XO 2.0 low-cost laptop has finally emerged on the Internet, showing us some of the things we should be expecting. In addition to that, it looks like Nicholas Negroponte, the founder of the One Laptop Per Child project, has confirmed that the next-generation XO laptop is going for a different design and marketing strategy. To be more specific, the upcoming laptop, which could be released sooner rather than later, will be meant to provide users with a book that can be a laptop as compared with the first XO laptop, which was meant as a laptop that could be a book.Read more | Permalink | Comments | Read more articles in Computers | Digg this!
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During my appearance on Attack of the Show! this week, Kevin Pereira lined up some crew members to shoot with the Burrito Blaster. Brave souls. This is a photo of them, along with lovely co-host Olivia Munn, that Kevin took using the remote-controlled pole camera rig. One clever thing segment producer Sean Jordan thought of was to tap into the camera's video out so we could monitor what the camera saw. I wish we'd thought of that! This is just a humble point-and-shoot camera, too, so it may be a pretty solid addition to the project. If you want to see what you're shooting, just run a long RCA cable down the pole to a small monitor or video camera with a composite input.
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This beautiful flyer, by Joey Lopez, says it all:

If you're in / near Austin, hope to see you at next Wednesday's Dorkbot!
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This looks like a handy library for mobile-enabling your next Arduino project:
This library implements the Software serial Arduino library to establish a serial connection to a Mobile phone. The methods methods hides the AT+ commands from the user allowing messages to be sent by passing the method on a phone number or email and the message.
The specific AT commands were made to work with the Motorolla C168i, but you can tweak a header file to adjust things for the specific device you are using. It makes sending an email or SMS almost as easy as a single function call:
Example code:
#define rxPin 2
#define txPin 3// set up a new serial port
SSerial2Mobile phone = SSerial2Mobile(rxPin, txPin);//send a text message
phone.sendTxt("+15555550125","Lib SMS Test1");//send an email
phone.sendEmail("sserial2mobile@example.com", "Lib email test1");
The reason the author chose to use the C168i is that you can get the phone on the cheap, without contract, and prepay for SMS service. It's also simple to make a serial cable which connects to a 3/32" stereo plug on the phone. In all, it looks like a pretty simple and cheap task to get this all working.
Note that it's the last day to use code 2009OX during checkout in the Maker Shed for a 10% discount. If you need an Arduino for this, go get one now!
SSerial2Mobile
Attaching a Motorola C168i to an Arduino
Eric Gradman has created this awesome interactive fluid dynamics program called Besmoke. It is iPhone accelerometer aware and responds to sound input. It is based on Navier-Stokes fluid simulations.
Besmoke - Interactive Fluid Dynamics with iPhone and Sound Reactivity
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No, it's not just a cute lil' change purse - Arlie and Jared's sewn-circuit softsynth combines crafty and noisy in a unnassuming portable package with a snap switch and conductive fabric.
In the Maker Shed:

Don't forget - this week we have a 10% off sale this week in the maker shed, use code "2009OX" at the time of checkout - Happy Chinese New Year!
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From the makers of Exploded Phone comes the iSteam Phone, a t-shirt depicting an exploded view illustration that asks the musical question: What would the iPhone have looked like if Leonardo had invented it in the 15th century?
iSteam Phone [via Boing Boing Gadgets]
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I did a double-take when Collin sent me the link to this Flickr image of a Mini Maker's Notebook. What the...? It's one of our pal's Kent Barnes' "5 Minute Hacks." He made a Maker's Notebook paper book cover for a pocket-size Moleskine. Maybe if we ask real nice, he'll let us post the PDF so you can Maker-fy your own mini notebooks.
From the Maker Shed:
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Episode 1 premieres this weekend and see the schedule for upcoming episodes.
Remember you can always watch Make: television online at makezine.tv. New episodes and the PDFs for the Maker Workshop are posted each week.
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Scott Beale of Laughing Squid pointed to two fantastic episodes of "Look Around You," a BBC Comedy from 2002 that parodies public science education videos.
markmarkmark "Jesus is my rabbi and all that is best in me is him and every mistake is my own."
One Night a man had a dream. He dreamed he was walking along the beach with the Lord. Across the sky flashed scenes from his life. For each scene, he noticed two sets of footprints in the sand; one belonged to him and the other to the Lord.Good one. Front page.When the last scene of his life flashed before him, he looked back at the footprints in the sand. He noticed that many times along the path of his life there was only one set of footprints. He also noticed that it happened at the very lowest and saddest times in his life.
This really bothered him, and he questioned the Lord about it: "Lord, you said that once I decided to follow you you'd walk with me all the way, but I have noticed that during the most troublesome times in my life, there is only one set of footprints. I don't understand why when I needed you most you would leave me."
The Lord replied, "My precious, precious child, I love you and would never leave you. Also, you're being intermittently stalked by the Invisible Man."
Global Game Jam is under way. Live stream above, and more about the event here and in this previous Boing Boing blog post. Boing Boing Video, Boing Boing Gadgets, and Offworld will be popping up in various cities, give us a shout in the comments if you'd like to give us a shout-out from your location, and send us a video! We'll reach out with upload info.
(Thanks, Ustream, Jolon Bankey, and Global Game Jam Costa Rica crew!)
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Linoleum asphalt mosaics, also called Toynbee Tiles, are artworks permanently embedded in pavement. In this video I'll show you how to construct your own from inexpensive materials. You can get real linoleum (don't use vinyl flooring) for this project by ordering free samples online. By cutting out a mosaic design in the linoleum and sandwiching it between layers of paper, wood glue, and asphalt crack filler, you can affix the mosaic very permanently to an asphalt surface, such as your driveway. You may choose to use a heat gun to make the linoleum easier to cut, or even a laser cutter. The earliest examples of these tiles were found in the 70s and 80s on streets in Philadelphia, all bearing the same (or very similar) message: "Toynbee idea / in Kubrick's 2001 / resurrect dead / on planet Jupiter." They are speculated to have been created by the same person until they began to gain a following. There's an active message board on the topic which shares sightings and other information. If you make one, please share your pictures in the CRAFT Flickr pool!
Subscribe to the CRAFT Podcast in iTunes, or download the mov, mp4, or iPhone/Android video.
Thanks to my pal Matt Mechtley for his help on this one. In this video I used this cc-licensed photo by Flickr user mojunk. The music is "Regurgitation Pumping Station" from the World of Goo soundtrack by Kyle Gabler; used with permission.
digg_url = 'http://digg.com/arts_culture/Linoleum_Asphalt_Mosaics_CRAFT_Video_Podcast'; Read more | Permalink | Comments | Read more articles in Culture jamming | Digg this!
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Aptly named Instructables user dirtydiaperchanger made this X-country ski stroller with relatively inexpensive materials. I hope my brother is reading, since he's got a little one up in Maine where there's five feet of snow.
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(Charles Platt is a guest blogger)
Here's another histogram which may seem a little grim but, I think, is worth contemplating. Suppose someone was born in the year 2004. If the factors which determined mortality in that year remain the same throughout the rest of that person's life, what percentage of his or her contemporaries will still be alive at various points in the future?
You can see that about half the people born in 2004 are expected to disappear by age 80, and from that point on, the number diminishes very rapidly. If you hope to live beyond 80, and you would like to depend on contemporaries for companionship, this may be a problem.
The good news is that the situation has improved. When a similar projection was made in the 1950s for people born in 1949, only 1 person in 5 was expected to live to be 80. We can feel happy that people today are surviving more tenaciously than anyone expected half a century ago.
How will our current prediction turn out fifty years from now? Presumably the answer depends on our priorities. If lives are worth saving, perhaps it will make sense to fund more research into the aging process.
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I blog about Mikey and Wendy's projects very frequently because they're doing so many cool things. One of the most impressive is their papercrete dome, which is now documented in this Instructable:
When my girlfriend (Wendy Tremayne) and I arrived in southern New Mexico one of the first things we did was look around for a local building material. Clay would need to be excavated and hauled in, straw bale was already expensive and not local, manufactured building materials like rastra were a little too off the shelf for us. We ended up settling on what we had locally available and that was/is paper. It is common for small remote towns to not have much in the way of recycling. Our town was collecting paper, but more often than not would just dump it in the landfill after collection. They were happy to help us load our truck up with their newspaper which was mostly a nuisance to them. We later found a source of rebar being made from old cars within a 100 miles of our place.Since we would have a lot of batteries and solar PV equipment that needed a good home we decided to do our first structure as a battery room for our solar equipment. Domes are inherently strong and energy efficient structures. This is how we started building a battery dome from paper.
Great, inspiring work, y'all!
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Here's a report from KRON in San Francisco about The San Francisco Examiner and Chronicle's forays into online news in 1981. (Thanks, Mark!)
Read more of this story at Slashdot.
(Charles Platt is a guest blogger)
I have always enjoyed drawing charts and graphs as a means to enhance my understanding the world.
The histogram above addresses the most fundamental fact of human life: Sooner or later, it ends. To me, all other issues are trivial by comparison.
I made this chart using data from the National Institutes of Health. You can find your age group on the bottom scale, then check your average remaining life expectancy on the left scale. Naturally this number declines relentlessly as you get older.
The good news is that the longer you live, the longer you are likely to live. Thus, at birth in the United States, under conditions that prevail today, you can expect to live for a little more than 75 years. But at age 75, on average you still have another 10 years left. How can this be? Because some of the people who were born around the same time as yourself have already died by the time you’re 75, leaving only a subset who were less susceptible to disease (or accidents).
The bad news is that despite all our advances in medicine, sanitation, and other relevant factors, the chart still tapers off around age 100. Average lifespan has increased, but maximum lifespan has not changed significantly.
One reason may be that research to prolong maximum lifespan receives minuscule funding, especially compared with popular endeavors such as cancer research. Many people seem to feel that extending maximum lifespan would be “wrong” (even at a time of rapidly declining birth rates in many nations) or “unnatural” (even though our average life expectancy used to be around 40, and has improved through totally unnatural means such as antibiotics).
As you may infer from the quotation marks, I disagree. Of course, I realize that these are controversial issues.
One of the most effective special-interest groups seeking funding for longevity research is www.methuselahfoundation.org .
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Just Posted: Our full review of the Pentax K2000 (or K-m to the Europeans amongst us). Pentax's latest baby DSLR enters the ring with much of the K200D's capability slimmed down into an even smaller, lighter, more use-friendly format. But the flyweight end of the DSLR market is home to some plucky competitors, so can the K2000 do enough to fight its corner? Read our 35 page review to find out.
meme breaks
first 50 digits of pi
create digital music
progress bars
pretty loaded
minesweeper: the movie
mac vs. pc
sniper twins
Permalink for this edition. Web Zen is created and curated by Frank Davis, and re-posted here on Boing Boing with his kind permission. Web Zen Home and Archives, Store (Thanks Frank!)
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2009 has only just begun and we have already featured 5 builds from the Maker Shed. It's been a lot of fun, but now we need your help. Is there anything from the Maker Shed that you would like to see us build? Maybe there is a kit that you just aren't sure how it works, or what it sounds like? Let us know, we would love some input from our readers. Leave your suggestions in the comments below. I can't promise I can build them all, but I'll try. Thanks!

All this week get 10% off you order in the Maker Shed, use code "2009OX" at the time of checkout - Happy Chinese New Year!
Here is what we have made so far in 2009:
How-to Tuesday: Maker's Notebook
How-to Tuesday: Valentines LED display
How-to Tuesday: Getting started with the 3pi
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"><embed src="http://www.youtube.com/v/yXz9qz-QoZg&hl=en&fs=1&en&fs=1&rel=0&fmt=18
" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="600" height="338">
In the Maker Shed: Plug-in Bread-Board Power Supply
In the Maker Shed: Mignonette Game Kit
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We will publish all non-emergency legislation to the website for five days, and allow the public to review and comment before the President signs it.That's great! If only it actually happened. Jim Harper points out that Obama signed the "Lilly Ledbetter Fair Pay Act of 2009" into law just a day after Congress sent it to him. This is a "non-emergency" law. The Whitehouse did put it on the website for review, but not for five days. And, it's especially troubling since there actually is a fair amount of controversy over the law. No matter whether you support it or not, the administration made a great promise that we support: putting it up on the website for five days to allow public review and comment, before the President signs it. And they didn't live up to that.

Tufts University has a really good book available online about the physics of music and musical instruments. It's a nice balance between theory, examples, and hands-on projects.
The Physics of Music and Musical Instruments covers the physics of waves, sound, music, and musical instruments at a level designed for high school physics. However, it is also a resource for those teaching or learning waves and sound from the middle school through college, at the mathematical or conceptual level.Read more | Permalink | Comments | Read more articles in Kids | Digg this!
...something extraordinary happened at the end of 2000. My partner, Pat, was a contestant on Who Wants to Be a Millionaire. She did well enough to enable me to take six months off my freelance design business to work on new fonts. During that break, I created Coquette, Anonymous, and Mostra.
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Tour the elegant and hypnotic motorized wave sculptures, created by visionary maker Reuben Margolin. In the Maker Workshop John Park upcycles a discarded shopping cart into a stylish easy chair, and Mister Jalopy details the unsung wonders of his 1950 Studebaker. The Maker Channel features a treadmill bike, an obedient, robotic foot stool, a homemade foundry (built by two 14 year old wizards), and an ultra-high-temperature heat ray that can melt brass!
The HD version is available at Blip by selecting the .MOV from the "play episode as:", Subscribe in iTunes or download the m4v here.
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Reuben Margolin, a Bay Area visionary and longtime maker, creates totally singular techno-kinetic wave sculptures. Using everything from wood to cardboard to found and salvaged objects, Reuben's artwork is diverse, with sculptures ranging from tiny to looming, motorized to hand-cranked. Focusing on natural elements like a discrete water droplet or a powerful ocean eddy, his work is elegant and hypnotic. Also, learn how ocean waves can power our future. Learn more about Reuben at reubenmargolin.com
Get the m4v, subscribe in iTunes., or watch on YouTube or Blip.
Kick back with John Park as he demonstrates how to upcycle a no-longer-usable shopping cart into an easy chair. This Make: magazine-based project offers an introductory look at how to cut, bend, and shape metal using metal cutters, saws, vice grips, and other tools common to home workshops. John also attempts a "deluxe" version of this project that employs motors and switches to transform it into a "go-kart chair." View the clip to see his mixed results.
Check out the details for making this project!
Get the m4v or subscribe in iTunes.. Or watch on YouTube or Blip
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Check out the PDF for detailed instructions for building your own shopping cart chair.
Take a look at the Maker Workshop segment with John Park.
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In this 'Hidden Treasures' segment, Mister Jalopy waxes philosophic about the the unsung wonders of his old 1950's Studebaker, emphasizing how old-school design and build techniques can inspire and teach today's new generation of makers.
Get the m4v or subscribe in iTunes.. Or watch on YouTube or Blip.
Make: television presents:
Treadmill Bike - Brent Curry crosses a two-wheeled bike with a treadmill to allow the 'rider' to produce a double-whammy of a workout.
RoboStool - Steve Norris's remote-controlled robotic foot stool comes to him wherever he wishes to sit.
Foundry - 14 year olds Oliver Ramin and A.J. Brackovitc make their own foundry for molding aluminum swords.
[Trouble Maker] Death Ray - Richard Whitney uses sunlight and the Fresnel lens from a rear projection television set to melt a steel security lock.
Get the m4v or subscribe in iTunes. Or watch on YouTube or Blip.
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?Here's a how-to on building the "Auriga", a portable electronic sensor box and cave surveying instrument with an electronic compass and serial output that can be cataloged using a computer or PDA. This particular build uses an old Palm PDA to collect the data. Check out the link below for parts list and details on how to build this device.
How to build an electronic cave surveying instrument

Santiago Morahan's cardboard furniture is a cheap and easy solution for the multitudes of cardboard boxes that most people have hanging around their homes. The artist has stacked them up, cut a hole in the middle, and fire-proofed the cardboard so that the heat of the lamp doesn't burn down the house. The result looks like a lost set piece from Bladerunner and will definitely make your neighbors envious.
via InHabitat
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January is almost over, and you know what that means? Our Chinese New Year promotion in the Maker Shed is almost over too! You might want to pick up the new Arduino Duemilanove and get 10% off. Better yet, use the coupon code "2009OX" at checkout and you will receive 10% off your entire order. Happy New Year!
New Arduino Duemilanove available in 10 different colors in Maker Shed

All this week get 10% off you order in the Maker Shed, use code "2009OX" at the time of checkout - Happy Chinese New Year!
Photo credit: Ophelia Cherry
If you are looking for cool new PR idea that could get involved lots of bloggers in your language market, you may want to find out more about the story of Juliette and Marco, two Italian guys who have set out to create the blogosphere version of Monopoly.
The game, which for now is only in Italian, is available online since before the Christmas holidays and it's distributed under a CC license. On the site you immediately download the PDF of the board as well as graphics for the cards, and everything else. But the game is also available as real physical object, just like the traditional monopoly and it is sold at less around $25.
I was obviously flattered to find myself inside the game, along some of the most popular and well known Italian bloggers and have contacted Juliette Bellavita to have a brief online video interview to learn more about how her project and how it had come to be.
In this video you can hear the story of the Blogstar game, and what it took to make it happen.
You can use this as an effective model of how you can take established and successful products and still invent out of them new innovative, personalized vehicles for effective communication. Whether to create extra branding or to provide a way to do get outside of the traditional PR approaches, Juliette's and Marco's idea seems to be an interesting example of how you can engage opinion leaders and stars in any niche and make them your best marketing agents.
Here all the details:
Blogstar Game
Robin Good: Hello everyone here is Robin Good from Rome, Italy and you're wondering who am I interviewing today, check this out guys! This is the box of an incredible, new, physical game that is available for purchase online. It's called Bogstar Game. Show me the whole box Juliette! Juliette Bellavita: This is the game.
Robin Good: As you see, there is a wonderful girl behind it, and BlogStar Game is basically Monopoly, the friendly-game, made into a bloggers game. Juliette Bellavita, who's sitting here on my left side, she's just here because I've received this game and I've been playing with my kids, my nephews, my relatives, for all the Xmas-new year's holidays. It's fantastic because instead of having the train station and the post office, and all this stuff, you got all different blogs, and each one has a different value, and you can buy links from others and get more value for yourself, increase your Google PageRank, and every time somebody passes on your blog, they got to pay you. It's really quite interesting for all the bloggers involved, but let me ask a few questions to Juliette. Juliette Bellavita: Hi!
The Idea of a Board Game
Robin Good: Juliette, how and when did you get this idea? Juliette Bellavita: I got this idea with my friend Marco Magnocavallo, and we started thinking of Blogstar Game this Summer, during our holidays, and at the beginning it was just an idea. We were kidding about the blogosfera, the blogs scene. We started thinking about a game, if we can play a game with the most important Italian bloggers. Day by day we started to do a draft of the game, and at the beginning we were thinking to do just a PDF, downloadable by our web site. and day by day we started to do the graphic design, we started to print a copy of the game, and this is the result. After six months we had a copy of Blogstar Game and we sent it to all the bloggers in Italy involved into the game. Some bought the game, and some just play with the PDF downloadable by our web site. It's a Creative Commons game, so you can download it, or you can buy it if you want the box with all the pieces.
Robin Good: Yes, in fact, it is available on the site, you can purchase it right now. It is reachable at www.blogstargame.com. Very easy to remember, and right there you can buy it right now.
Inside the Box
Robin Good: Juliette, why don't you open it up and show few of the pieces inside, so people get an idea of what the game looks like, if they don't know Monopoly. Juliette Bellavita: Yeah, sure. This is the box and inside you have the board game, with all the people, you have the chances... It's a sort of Monopoly, you have more or less the same board, and this is Robin Good! And you have the jail, which is the ban from search engines such as Google, etc. And inside you have all the pieces. This is "popularity", that you can earn buying some blogs or playing with the game... ...all the pieces inside... ...and these are the chances like in Monopoly, so you have lots of questions, or something that happens to you. Some are good, some are bad, so you can never know! These are the bloggers... voilá, here. A lot of blogs!
Robin Good: Tell us what is on those cards you just showed Juliette. Juliette Bellavita: For example this is MacchiaNera, an Italian blogger, and you have the PageRank for every player, every blog. You know, in Monopoly you can buy some houses or.. Robin Good: ...property. Juliette Bellavita: ...exactly, here you can buy your PageRank, so I have 1 PageRank, my blog has PageRank 1. You buy two... you increase your PageRank, and your popularity grows. This is the sense of the game. That's it.
Robin Good: Good, I'm sure Google likes it very much, because finally there is a market for PageRank, you just pay and you can buy PageRank, that's fantastic!
Buy the Game or Download It For Free
Robin Good: The interesting thing is also how you manage to market and to make this somewhat sustainable, because I'm sure this didn't cost like nothing when you do a game on the Internet or a PDF. This must have costed you not only a lot of time, but also serious money, so tell us: How did you find a way to make this sustainable, and how did you market this? Juliette Bellavita: At the beginning we didn't have an idea about the costs, etc. We thought just to do a PDF. When we started to do the game, so the box, etc, we had some costs and we had a partnership with Blogo.it. We sold the boxes, the game, to Blogo, and Blogo gives the game to their partners, or bloggers. They promote our blog and they give us some money to product the game.
Robin Good: Good. If I understand correctly - because my international readers may not know Blogo - Blogo is one of the most popular commercial blog networks... Juliette Bellavita: It's a nanopublishing platform. Robin Good: ...good, and you have proposed to them - because one of the guy behind Blogo is co-author with you of the idea - you said: "Why don't we offer Blogo this as a sponsorship, branded item, that they could give to their customers, so they get promotion, so they say: "Oh, that's nice", and so we get some money back". Juliette Bellavita: Exactly.
Blogstar Game in Different Languages
Robin Good: You told me just before we did a short interview in Italian before this one, that you're also planning, considering to do this also for other languages, in the world is that right? Juliette Bellavita: Exactly, in Spain for example, because the blogosphere is very interesting or, why not, in the United States. It depends if we can find a sponsor or someone interested in the idea that wants to follow the same model of Blogo for example. So they can pay for the game and send it to their customers, or the people, to just let them know the game and promote the company too.
Robin Good: So, if you're in Spain, Latin America, or even the United States, and you think this is a great idea, Juliette Bellavita is certainly interested in talking to you, because this is really a nice, little, simple idea.
Why Blogstar Game Is a Nice Idea
Robin Good: From the simplest stuff the greatest things come out, and I have to say that Juliette and Marco who have created this game have really done some interesting.
My compliments to Juliette, if you want to leave again everybody with your blog URL and with the Blogstar Game site, this is all for me. I really wanted just to have you here for a few minutes to share such a great invention you brought to theblogosphere. Juliette Bellavita: Thank you!
- First of all because they didn't do it for the money, or for creating a business, although they may create one, or a new line of business,
- and secondly because you can see from they game that they really did it because they enjoyed themselves, involving all the Italian people, bloggers in something that was not just another technical discovery or a way to get on top of Google search engine page results.
Robin Good: If you want to check out Juliette personal blog go to margotmood... just like you see on top of her video there, and that's margotmood.blogspot.com, or you can go to blogstaregame.com and check out the game, download it in PDF totally for free, or spend a few bucks and buy it directly, and get it shipped wherever you are. Thanks, thank you very much Juliette! Juliette Bellavita: Thank you, bye!
Robin Good: Have a great day, ciao!
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The modern gymnasium is very much a 19th- century creation, no matter how much the fitness freak is kitted out with bad hair, retro headbands, and spandex, or contemporary embedded LCD interfaces and computer-generated body plans. Gyms harken back to a world of classical mechanical physics, plugged into equations of work and energy.
To the strains of Olivia Newton-John's aerobics anthem, the puritan work ethic is transformed into a sweatshop for the body beautiful. The slick machines, treadmills, and cross trainers merely serve to disguise antique apparatuses more at home in a world of steam engines, and to stifle enquiry into thermodynamics and economy.
Then there's artisan Manuel de Arriba Ares. Under the sign of his "eco-gym," Gimnasio Ecológico Lumen, Arriba has turned the demon of entropy on its head. Making use of the very waste and byproducts of the modern entropic economy, Arriba has created a truly practical monument in the form of a supremely low-tech gymnasium. Its fitness machines, created with a good deal of physical effort over three years from raw and junked materials such as wood, rope, and rubber, directly mirror both the design and functionality of those found within its wasteful counterpart.
Located in the small town of Valdespino de Somoza in the north of Spain, Arriba offers free access for all to this functional work of Art Brut, a wonderful Heath Robinsonesque assemblage constructed from remnants of strollers, boats, bicycles, and automobiles salvaged from neighboring dumps.
Helpful signs, painted on the tarnished white remnants of refrigerators, instruct the would-be eco-gymnast on exercises and operation of the intricate machinery, reflecting Arriba's knowledge and experience over many years as a physical education teacher.
Lumen is a "gymnasium that was born of the nature, (and which) will return to her," Arriba philosophizes. The cycle of waste, embodied by so many aspects of the smogged-out city gym, is closed.
From the column Made on Earth - MAKE 12, page 17 - Martin Howse.
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